Post by Rylin Crease on Mar 30, 2016 18:35:31 GMT -5
Iiyrilia – The Earthen Planet
Aimanseat: These beings are the only descendants to elves that still has a true connection to creatures. Each Aimanseat has an animal partner, they fighting together and able to understand each other vocally, as well as mentally. The animal partner can be anything realistic. An Aimanseat must have an animal partner, for if theirs is killed, they will go insane very rapidly fast. Originally, this partnership seemed strange to the elven folk decades ago, but now Aimanseats are far more populated than all the rest with the descendant of elf blood. Naturally, if the Aimanseat is male, the animal partner is female, and vice versa. They are never the same gender.
0/7 available
Allowed 2 elf abilities
Breacs: The closest to pixies as they come, many claim these beings were malnourished by their parents, causing the green tint to their skin and small child-like forms. Never growing larger than 4'9”, these beings keep close to one another and usually go out in pairs. Many slavers try, and have before, succeeded in capturing these creatures for slavery and prostitution. Breacs can come in any gender.
0/12 available
Allowed 1 pixie ability
Crogs: Devious creatures, these beings are a mix of demonic blood and captured elven women. Supposedly, back in the 1700's, an army of demons attacked a small caravan of elves. Forcing themselves onto the women, the demons bred them day and night, forcing them along on their hungry rage for power and death. Eventually, rape after rape, the women began to show. It didn't slow the demons, the women constantly forced into spreading their legs. As time went on, children had been born, graced with the elf beauty, yet had the demonic personalities. The demons continued to create more and more, taking notice that these children were good at tricking villages into allowing them in thanks to their natural beauty, only to be tarnished and destroyed by the children's hands. The leader of the army named these children, “Crogs”. And so, crogs venture about the planet (and others) tricking poor saps into falling into traps.
0/8 available
Allowed 1 demon ability, 1 elf ability
Cryrn: Beautifully gifted creatures, they are usually roaming around the element they are most connected with. In fact, they are so connected to their element, some of that said element grows upon their forms. It's rare to find multiple Cryrm near each other, for they are very anti-social, and only get their strength around their element. Back in 1200, armies thought that since these beings were so strong to capture, they would be excellent weapons against their enemies, only to then transport the Cryrm onto planets that didn't have the element they were connected too, thus weakening them and slowly killing them.
0/5 available
Allowed 1 elemental ability from any category
Drears: Dreadfully mischievous creatures, these beings are a mixture of shifter, druid elf, and pixie blood. Quite excellent in keeping themselves hidden from sight, these creatures tend to be jokers that go too far at times. Once, a woman claimed that two drears helped her escape a dark forest by playing a game of tag. So, perhaps they're not all terrible, but most are labeled as troublemakers. Many shop owners will claim that bad luck comes because of drears, even when the creature hasn't even been on the planet.
0/7 available
Allowed 1 shifter ability, 1 elf ability
Ewodes: Peaceful creatures, Ewodes originated from an experiment gone wrong in Tautera. It consisted of human DNA mixed with earth and water elements. During a voyage, the growing experimental plant flung itself into the nearest water, it then using its vines to sink deep into the soil before the scientist could grab hold of it again. Reaching land, the plant drove home deep into the ground and grew, only for three months later to have a child push out from the ground. And there, more and more children grew from that plant, allowing their connection to earth be direct. Only a few survived during the winters, but the ones that did watched over the forest, keeping guard in secrecy. They would go to the ends of the galaxy if it meant keeping their forest safe.
0/4 available
Allowed 1 elemental ability from any category
Qox: A mixture of druid elf and giant before the two races went extinct, Qox men stand over many. Records show, one Qox stood at 7' one year! These men stick to quiet areas, coming off as front-line guards for whatever they value to protect. They're not bound to stay on the planet of Iiyrilia, but they do prefer to be around the earthen environment. Consider these men as huntsmen, mercenaries, and peaceful talkers.
0/6 available
Allowed 2 elf abilities (no elemental abilities)
Vegs: These majestic creatures are elemental elven descendants. A mixture of pixie and elf blood, Vegs are gifted with long velvet-like smooth pointed ears, as well as human forms. The women and men aren't terribly tall like the Qox, but are certainly not as short as the Breacs. Gentle folk, they tend to stick in groups living in villages, these creatures commonly seen far more than the rest.
0/10 available
Allowed 1 pixie ability, 1 elf ability